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Basketball Drills

Basketball Drills Transition Skill Drills

By Brian Williams on November 27, 2013

Today’s post is more drills from a collection put together by Nate Hill, Assistant Boys Coach at Colonel Crawford High School in North Robinson Ohio.

These drills are transition finishing and defending drills.

He has coached for 18 years from 7th grade through Varsity Head Coach.

He has also started a basketball coaching newsletter.

In case you have any questions or comments for Coach Hill, here is his email address: [email protected]

Diagrams created with FastDraw

21 Skip

21skip2

1 on 2 start at half court and the drill starts with 2 hand overhand skip pass.

On the skip 1 and 2 attack the defender.

The defender wants to get outside the lane to stop the drive.

21skip2

Shooter (1) goes to defense and must touch half court.

Defender and passer (2) get rebound and outlet to 3 or 4 quick.

3 and 4 skip pass to next offensive players in line.

x4 and x3 are now on offense.

Get the outlets passes out quick so the defense works hard.

11 Attack

21skip2

Full court 1 on 1.

Offense starts with sprint and receives pass from coach.

The defense cannot leave until offense touches top of jump circle.

Defense tries to force offense outside the elbows, offense tries to stay inside the elbows.

 
 

21skip2

1 made layup or 2 got rebound and outlets to coach.

2 sprints back on offense. 3 runs to circle and 2 catches ball, runs thru the circle, and attacks the
rim.

1 and 3 are teammates, and 2 and 4 are teammates. 1st to 3 makes wins. Call fouls loosely. Be able to take contact.

 

 
 

21 Attack

21Attack1

1 gets pass and must run through the middle of the circle.

2 cannot leave until he touches 1.

3 cannot leave until 1 gets to circle. 1 finishes with contact.

 

 
 

21Attack2

 

1 is on defense, and 2 and 3 are on offense.

2 must take it out on a make.

Keep score and switch offense and defenses.

&nsp;

Basketball Drills Rebound Flash Score

By Brian Williams on November 26, 2013

This drill was detailed by Coach Randy Brown.

Randy has continued his passion for the game of basketball well beyond his 30+ year coaching career.

An 18 year NCAA Division I head and assistant coach he knows the difficulties of coaching and assists coaches of all levels around the world to help improve our ability to teach the game of basketball the right way.

Check out Randy’s site: www.coachrb.com

This post player skill development drill is posted on the Fast Model Play of the Day Site. Click on the link to check out a lot of other great drills and plays!

 
 

Basketball Drills

 

This drill starts with three perimeter players and 5 with the ball 10 feet from the backboard. X4 starts on 5’s back to create contact on the rebound. 5 underhand tosses the ball off the backboard the attacks the ball with two hands as X4 creates contact on his back.

After rebound 5 throws outlet pass to 1 on wing.

Basketball Drills

 

On pass from 1 to 2, X4 has to touch baseline before defending 5. 5 takes post up to the defender and seals him. If open, 2 passes to 5 who catches and gets shot inside.

 

Basketball Drills

 

If 5 is not open 2 passes to 3 on left wing. On the pass defender has to touch baseline before defending 5. 5 again takes post up to defender for seal, catch and score.

Drill can be run from left block to right, or right to left.

Basketball Drills Washington Shooting 2

By Brian Williams on November 21, 2013

These three shooting drill came from Coach Mike Neighbors.

Even if you can’t use these drills now, I think it is nice to have a large file to provide some variety to keep things fresh as the season progresses, or for summer practices/workouts.

4 Quarter Shooting

Great conditioning/shooting drill to challenge every level of shooter on your roster.

It’s also a great drill that requires no rebounder or passer.

Scoring: shots inside the paint = 1 point
shots outside paint but inside arc= 2 points
shots outside the arc= 3 points

First Quarter: Shooter has 1 minute to score 20 points
(if shooter successfully does this she advances to 2nd quarter)

Second Quarter: Shooter has 2 minutes to score 40 points

Third Quarter: Shooter has 3 minutes to score 60 points

Fourth Quarter: Shooter has 4 minutes to score 80 points

You will see there is simply not enough time to make all 1 pointers to achieve the scores, so a player must understand time/score and play to their strengths.

Drill can be done with a rebounder/passer just adjust time or score accordingly.

Sweep Shooting

Shooter starts at spot 1. We will use cones, a basketball on the floor, or a chair to simulate a defender as available.

On the catch, the shooter sweeps the ball and goes one dribble left into a pull up 15 footer. Shooter returns to spot. Catch, sweep, attack right one dribble.

Shooter then moves to spot 2 and repeats pattern. All five spots are completed giving the shooter 10 attempts.

They get 1:00 rest. Repeat. We do 5 cycles to get to 50 attempts.

Your best mid range shooters should score in high 30s with an occasional 40 thrown in there.

This is a GAME SHOT/GAME SPOT/GAME SPEED drill.

2 Ball Shooting Drill

Two shooters, one ball. We set score at 20 or 30 or 50 or…

The shooters alternate shots getting their own rebounds and passing to
teammate.

We say that each catch must be beyond the arc. The shooter can shoot the 3, drive 1 dribble for 15-17 foot for 2 points, or drive to basket for a 1 point lay-up.

Winning team gets to stay together until someone knocks them off. If a team loses, they split up into new teams.

For a variaton you can add a third shooter and a second basketball.

You can play to different scores.

Or, you can play for a certain amount of time.

Basketball Drills Team Defense

By Brian Williams on November 20, 2013

These defensive drills are from a collection put together by Nate Hill, Assistant Boys Coach at Colonel Crawford High School in North Robinson Ohio. He has coached for 18 years from 7th grade through Varsity Head Coach.

He has also started a basketball coaching newsletter.

You can see his first edition as well as subscribe to the Newsletter at this link: Next Level 419 Coaching Newsletter

In case you have any questions or comments for Coach Hill, here is his email address: [email protected]it

I hope that these drills give you some ideas for adding variety and simulating game situations in the defensive segment of your practice. Or, they get you thinking about ways to adapt these ideas to your program.

Shell Drill “Drive”

Call is used to make the offensive player drive and defense rotate. The defensive player must touch the sideline or volleyball line to give offense the advantage. Everyone must rotate and stop the ball.

 

“Drive” is yelled by coach, and 3’s defender must touch sideline. 3 drives and all rotate and help stop ball. Defense must talk. This can be called at any time

 

 

Stop Penetration Drill

#1 – 1x starts behind 1. 4x or 5x must stop penetration. x2 or x3 must help the helper

 

 

#2: x2 starts behind 2 who drives. x4 must stop penetration. x5, x3, and x1 all must help the helper. Switch sides and alignments

 

 

Shell Drill “Trap”

They use the “Trap” call in shell. defender whose man passes ball, goes and traps ball. Usually used in games when players cut weakside and isolate in corners

 

 

“Trap” is called. x3 and x4 go trap ball in corner. Players keep feet, trap with legs, and arms high. Other teammates look for tip,or deflection. Looking for weak pass with arms.

 

 

Basketball Drills 2 on 2 Full Court Convert

By Brian Williams on November 15, 2013

This drill was originally posted in the FastModel Sports Basketball Plays and Drills Library

The site has thousands of drills and plays that have been submitted by coaches from all levels and from all over the world.

You can also find out more about their Play Diagramming software by clicking this link: FastDraw

This drill was posted by Drew Hanlen of Pure Sweat Basketball.

Drew is an NBA Strategic Skills Coach & Consultant that has helped over 25 NBA and NBA pre-draft players.

Drew is the Head Skills Coach for Pure Sweat and has run his internationally renowned Elite Skills Clinics in over 30 states and 4 countries over the past four years.

Basketball Drills

 

Live 2v2 in the half-court.

The Black Team starts by attacking the Red Team. Black Team vs Red Team.

Keep track of points scored for six minutes.

Loser has punishment for every point they lose by (sprints, defensive slides, closeouts, push ups, etc)

 

 

 

Basketball Drills

 

As soon as the Black Team scores or gets stopped, one member from the Red Team has to take the ball out of bounds and inbounds to the coach at the top of the key, while the Black Team players that just played offense have to sprint back on defense.

As soon as the coach at the top of the key receives the inbounds pass, he will pass to the coach on the other side of the ten second line.

Once the second coach receives the ball, he will hit either of the new players from the Red Team (3 or 4) and it will be live 2v2 against the Black Team players that sprinted back on defense.

 

Basketball Drills

 

Drill now repeats heading in the opposite direction.

Rotation is Offense to Defense. Defense to Inbound Passer. Inbound Passer and other Teammate to back of your team lines.

 

 

 

 

 

Maximizing Basketball Scrimmages

By Brian Williams on November 7, 2013

These ideas on maximizing your scrimmage time came from the Xavier Basketball Newsletter

I have always wrestled with how much to let players play in practice and how much to stop and instruct. Obviously, they have to learn to play through mistakes in games, but, if we take the time to teach how to play, hopefully they won’t make as many mistakes.

It is a difficult balance to strike. These six ideas can help provide some structure to your five on five segments in practice so that your players will be used to game like transition and still allow your coaches the opportunity to teach.

There are 8 ideas altogether. Take the bits and pieces that you like and modify them to fit your needs.

Maximize the Scrimmage Situations

1) 4 Minute Games:
Playing 4 minute mini games allows for a number of aspects of the team to improve. For college programs, the mini games simulate the game time between media time-outs allowing players to maximize their effort between time-out rest time. Also, resetting the score after each session trains players to win the current 4 minute segment they are playing which helps in focusing them on each possession

2) Score…Stop…Score:
Calls for teams to execute scoring and defending for 3 consecutive possessions. Drill is blown dead as soon as a team doesn’t complete one of the 3 possessions effectively. We score the ability to have executed all 3 phases. We have found through our own research if a team can execute more than 5 of these per game they win. You consider having 5 or more 4-0 runs is like being up 20 points.

3) Stop…..Score…Stop:
Calls for teams to execute defending and scoring for 3 consecutive possessions. Drill is blown dead as soon as a team doesn’t complete one of the 3 possessions effectively. We score the team’s ability to have executed all 3 phases. Emphasis in the drill is turn your defense into points then create a second stop. Use this concept to start your games to set the tone of the game to be hard for your opponents to score on.

This drill is best introduced as a 3-on-3 situation. As the sequence of a STOP-SCORE-STOP is repeated and as the season progresses making it a 4-on-4 and ultimately a 5-on-5-on-5 situation will maximize the time and also create the most game like scenario possible.

With a large team you can have this going on both ends with winning teams advancing to play each other as needed. Divide into two 3-on-3 colored teams. Blue starts on offense. White on defense.

The main idea to communicate is that each possession either finishes in a STOP or a SCORE. It is each team’s goal to complete a 3 possession sequence of a STOP-SCORE-STOP. SCORE is anytime the offensive team scores a basket or draws a foul.

STOP is anytime the defensive team secures a defensive rebound, forces TO, or tie-ball. When a team comes up with a STOP they then must follow that with a SCORE to keep their sequence going. If that team completes the next possession with a defensive STOP they EARN a point.

We will either play this drill to a certain number of points or for a set amount of time.This is another drill that works both offense and defense simultaneously.

DEFENSE:

Teaches the importance of finishing possessions either with rebounds or steals or tying up loose balls. It teaches great communication. It teaches your players how quickly momentum can swing.

OFFENSE

Teaches the importance of shot selection, valuing the ball in risk/reward situations. As a Coach you must create the competitive spirit of this drill with your energy and ability to keep the drill flowing without long delays in the action.

4) Situational Scrimmaging:
Allows for teams to practice specific time and score situations. Increases players awareness and intelligence with game situations. See what players can handle different situations.

5) From a Free Throw:
Utilize your Free Throw situation to set up your full court defenses and press offenses. Players must come to the line and convert FT’s in order for team to be able to set up the full court defense or half court trap action. Offenses must respond in kind to the defensive pressure. Play 1 possession on a offensive score but allow the defense to convert their stop before blowing the drill dead. Converting to defense off a missed free throw is something that teams do not do well without practicing and most teams do not practice it enough.

6) BLOB and SLOB Sets:
Start your scrimmages with a BLOB or SLOB set. Having teams execute an inbounds set versus a live defense is great simulation to games. If they don’t have a shot off of the initial action, it is a good time to If the offense scores, blow it dead. If the defense gets a stop, allow them to convert to offense an have a chance to score before blowing it dead.

7) Play with Special Rules
Having too many special rules detracts from your scrimmage, but one or two special rule that fit what you are emphasizing will help players focus on those areas. For example, if you award a team an extra point for every pass caught in the paint or dribble penetration into the paint, you will see more of those. If you give the offense an extra point every time the defense does not challenge a shooter, you will get more contested shots. Select an area you want players to focus on and develop a scoring system that rewards your players when they execute it in a scrimmage.

8) Keep Statistics for Practice Scrimmages
This can also be a target that you are focusing on and doesn’t have to be the traditional field goal percentage, rebounds, assists, etc.. Have an assistant coach chart, and call out, missed block outs. Or do the same for the offensive end, when your players don’t go to their offensive rebounding spots–record it and call it out. The key is to select an area that your team needs to focus on to be their best.

Click here for information on the complete basketball practice e-book
“130 Great Ideas to Get a Lot More Accomplished in Practice”

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