Clinic Notes from:
These are some of the notes presented by Dean Lockwood at a PGC/Glazier Basketball coaching.
He is currently the Associate Head Coach for the Michigan State women’s program.
Dean was an assistant in the Tennessee Women’s Program for 15 years.
He was also an assistant in their men’s program for 5 years.
In between those stints at Tennessee, he has been the men’s head coach at Saginaw Valley State, and Northwood University.
Persistence Drill
The objective of this drill is to develop a mindset of toughness.
Drill is executed with 3 teams of 5 or 3 teams of 4.
Shot clock is utilized; clock can be set at 1:00, :45 or :30. (The longer the shot clock, the tougher the drill is to complete.)
Drill begins with an offensive team attacking the defensive team in the half court. The shot clock starts. Offense can employ anything they want to get a shot. If defense gets a stop, the shot clock stops immediately. Offensive team goes out, and the team waiting (A’s) comes in on offense. If offense scores or gets fouled, shot clock resets and a new offensive team comes in while the defense stays on the floor.
The goal of the defense is to get stops & get the shot clock to expire. (Defense must get PERFECT defensive possessions. Shot clock stops once defense secures ball.)
The goal of the offense is to continue to score, get fouled or get offensive rebounds to keep the shot clock resetting & keep the defensive team on defense.
THERE IS A NEW OFFENSIVE TEAM ON EVERY CHANGE OF POSSESSION.
THE DEFENSE STAYS ON DEFENSE UNTIL THE SHOT CLOCK READS 0:00. THIS IS THE ONLY WAY THE DEFENSIVE TEAM CAN EARN THEIR WAY OUT OF THE DRILL.
If defense takes a charge, :05 can be deducted.
If a possession starts with under :10 on the shot clock, coach can designate to play the entire possession out or to play the shot clock.
You can also use the drill to practice short clock situations.
Numbers Rebounding Drill
Diagrams created with FastDraw
Coach starts with ball anywhere on court.
Xl, X2 and X3 are defenders; all 3 defenders start in paint.
Players 1—5 are offensive players, each assigned a specific number. Players 1—5 are positioned outside of arc but can change positons (But NOT their numbers’) and can also move.
Just prior to shooting ball, coach calls 3 offensive player numbers; coach then shoots and misses. The more realistic the coach can make the miss–a shot off the rim that simulates a miss in a game, the more effective the drill is.
The 3 players called by the coach immediately crash boards. Defenders must communicate, box out the 3 offensive rebounders, and secure rebound. They must recognize who the best offensive rebounder who is coming and get that player blocked out.
Once ball is shot by coach, it becomes live play until 3 defenders secure the rebound. The offense looks to score if they get the rebound.
Scoring system:
2 points for an offensive rebound, plus 2 or 3 points for a made shot off the offensive rebound.
The defense gets 1 point for each defensive rebound and a 1 point bonus for 3 defensive rebounds in a row.
You can also include allowing the defensive to take the ball in transition to the other end as a reward for rebounding
Chaos Rebounding Drill
Defensive team lines up across the floor at the level of the block.
Offensive team lines up across the FT line.
Coach blows whistle and the defensive team sprints to touch the baseline while the offensive team sprints to touch the hash mark lines extended. (See diagram)
Coach shoots ball & misses —— drill is live.
If offense gets rebound, they attack & try to score.
If defense gets rebound, they convert to other end.
(2 ways drill can be executed at this point:
5 on 0 conversion or 5 on 5 conversion)
Point system:
2 points for offensive rebound
1 point for defensive rebound
1 point for a score or a foul