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Defense

Stop Spray-Out 3s Ball Screen Defense That Actually Works

By Brian Williams on August 6, 2026

Daniel Dyck, Assistant Men’s Basketball Coach, Point Loma

This video is a segment from one of the 120 Videos in Glazier Drive Basketball.

Explore coaching clinic replays, practice plans, skill development videos, and more.  Click here to see all that’s included.

The full video that this clip came from is available on Glazier Drive:  Ball Screen Defense

THE CORE PHILOSOPHY

The coach’s ball screen defense is built around guarding the ball screen two-on-two as often as possible. They avoid hedging or blitzing, and don’t send off-ball defenders to tag the screen. The priority is denying spray-out catch-and-shoot threes — not necessarily stopping the roll man, since their league doesn’t feature many elite rim-running lob threats.

WHY DROP/ICE COVERAGE

By staying attached to their own man off the ball instead of helping on the screen, drop and ice coverage naturally take away the pass out to shooters. This puts extra pressure on the on-ball defender and the screener’s defender, but it’s a system they drill daily.

FORCING WEAK-HAND DECISIONS

Defenders try to funnel ball handlers into using their weak hand in ball screens — right-handed players going left, left-handed players going right (with some exceptions based on scouting). The idea: very few guards can consistently make sped-up reads and passes with their off-hand under pressure.

NOT TAGGING THE ROLLER

The defense intentionally does not send a low man to tag the roll man, because that invites a kick-out to the “shake man” and creates a long closeout — a situation they consider bad for the defense and exactly what the offense wants. They’d rather guard one-on-one without a closeout.

SHOT PRIORITY THEY’RE WILLING TO CONCEDE

The stated efficiency hierarchy the scheme is built around:

  1. Pass to the roller (highest efficiency — avoided at all costs)
  2. Spray-out catch-and-shoot three (second highest — taken away by the coverage)
  3. Ball handler pull-up jumper over the top (lowest efficiency — the shot they’re willing to give up)

SELLING IT TO PLAYERS

Bigs coming from different systems sometimes get frustrated early when a shooter hits a contested pull-up in practice. The coach counters this with data — citing something like a 33% opponent shooting rate on those two-point jumpers — to reinforce that the coverage is working over the long run.

ON-BALL DEFENDER STANDARDS

Despite being a “passive” coverage scheme by name, the on-ball defender is coached to be anything but passive:

  • No rejected ball screens allowed, ever
  • Stay physically attached (crawling into the handler’s hip) and visually locked in — no “dirty eyes” peeking for the screen
  • Contest every pull-up jumper like the game is on the line, with active hands to disrupt pocket and shake passes

Competitive Defensive Buildups Drill (with Constraints)

By Brian Williams on July 30, 2026

David Martinez, Head Boys Basketball Coach, Atascocita HS, TX

This video is a segment from one of the 120 Videos in Glazier Drive Basketball.

Explore coaching clinic replays, practice plans, skill development videos, and more.  Click here to see all that’s included.

The full video that this clip came from is available on Glazier Drive:  Man-to-Man Foundation: Shell Drills That Translate to Games

WHAT “BUILDUPS” ARE

This is a competitive practice drill where the team is split into two even squads (5 blue, 5 white). Both teams rotate through progressively larger scenarios—starting at 1-on-1 and building all the way up to 5-on-5—with each group getting two reps at every stage before flipping from offense to defense.

HOW SCORING WORKS

The drill uses a running scoreboard that carries through the entire session (it doesn’t reset between stages). Standard makes count as their normal point value (2s and 3s), but the coaching staff layers in bonus points to reinforce specific emphases:

  • Straight-line drive layups: +2 for the offense
  • Charges taken: +2 for the defense
  • Offensive rebounds: +2 for the offense
  • Defender leaving their feet on a shot contest: +1 for the offense

A manager tracks the score live, with coaches calling out point adjustments as they happen. Whichever team is behind at the end of all the rounds runs as a consequence.

PROGRESSION THROUGH THE STAGES

  • 1-on-1: Works on reading the defender—either an L-cut to catch and attack, or a back-cut if the defender is out of position.
  • 2-on-2: Focuses on closing out to a corner shooter (not a wing) to take away the middle drive—coaches feed the ball back and forth until calling “live.”
  • 3-on-3: Introduces two on-ball defensive techniques—”keep” (staying attached to the matchup, giving a gap, fighting through screens) and “switch” (coming together, calling the switch, and switching with pressure).
  • 4-on-4: Adds the wrinkle of keeping the big man low and maintaining that position throughout the possession.

COACHING PHILOSOPHY BEHIND IT

Rather than stopping play to correct mistakes, the coaches let reps continue and use the point system to penalize errors in real time (e.g., giving the opposing team points when a young player drives middle instead of closing out correctly). This keeps the drill live, competitive, and self-correcting, and the accountability of a visible score makes players buy in—nobody wants to be the team running at the end.

Run & Jump Press: 3 Drills, 4 Rules, Endless Steals

By Brian Williams on July 7, 2026

Andy Bronkema, Central Michigan, Head Men’s Basketball Coach

This video is a segment from one of the 120 Videos in Glazier Drive Basketball.

Explore coaching clinic replays, practice plans, skill development videos, and more.  Click here to see all that’s included.

The full video that this clip came from is available on Glazier Drive:  Developing a Pressing System: Rules, Teaching Progression, Drills, & Film

OVERVIEW

This video breaks down the lead-up drill progression used to teach a man-to-man run & jump press, along with several variations (95, 95 Special, 95 Trap, 95 Turn). The core coaching philosophy is “heating up” the ball handler — pressuring him into a speed dribble — so that run & jump traps and anticipation reads become live, game-realistic actions rather than token, walk-through drills.

DRILL 1: FULL-COURT ONE-ON-ONE

The foundational drill. Not the traditional “Z drill” — instead, it’s live full-court 1v1 with the sideline/lane line as the boundary going down, and true 1v1 to the basket coming back. The defensive goal is to force the dribbler into a speed dribble (“heat them up”) rather than staying passively in front of him. Coaches should match players by similar skill level. This drill teaches the pressure habits that make the run & jump viable.

DRILL 2: BACK TIP DRILL

Simulates what happens when a trap gets split by a live dribble. A passer feeds a dribbler who speed-dribbles down the floor in one hand; a chasing defender must back-tip the ball from underneath — not lunge — and sprint through the play. Key coaching cues: no lunging, sprint and finish through the ball.

DRILL 3: THREE-ON-THREE (RUN & JUMP INSERT)

Adds the anticipation/jump element. Three offensive players align at the elbows/top; once the ball is entered, defenders heat up the ball handler and execute the run & jump — one defender cuts off/beats the dribbler to a spot, while the third defender reads the offensive player’s eyes and pivot to anticipate the pass and jump the passing lane. Coaching emphasis: defenders should stay above their man (not “buddy run” beside him) so the trap and read can develop.

GAME FILM CONCEPTS ILLUSTRATED

  • Man to Man Press: Defenders play above their assigned man; once the ball handler is heated up, the run & jump is triggered and a help defender anticipates the pass for the steal.
  • 95 Special: Used against a “hot” or high-usage ball handler. The defense denies/doubles that specific player to force the ball into another player’s hands, then continues denying the special player afterward.
  • 95 Trap: An immediate, guaranteed double-team (diamond/coffin-corner look) on the inbounds pass, designed to force a panicked pass back to the inbounder, who is then heated up and pressured full court.
  • 95 Turn: Pressures the inbounder by having the defender guarding him turn and take away the first cutter, forcing the offense to look to a second option — often creating confusion or a bad pass.

KEY COACHING TAKEAWAYS

  • “Heating up” the dribbler (forcing speed and direction) is the prerequisite for every trap and jump to work — without it, run & jump attempts get easily countered.
  • Defenders must stay above their man, not level with him, to create passing-lane anticipation.
  • Variations (Special, Trap, Turn) are all built off the same base concept — taking away the offense’s preferred outlet and forcing predictable, defendable passes.

T-Closeout Drill Every Defender Needs to Master (with Variations)

By Brian Williams on June 24, 2026

 
Anthony Fobb, Asst Mens Basketball Coach, Sam Houston State

This video is a segment from one of the 120 Videos in Glazier Drive Basketball.

Explore coaching clinic replays, practice plans, skill development videos, and more.  Click here to see all that’s included.

The full video that this clip came from is available on Glazier Drive:  Defensive Drills for Better Man-to-Man

THE T DRILL — OVERVIEW

The T drill is a progression-based man-to-man defensive drill named for the T-shaped movement pattern players make on the court. It builds directly on the fundamentals introduced in the I drill, adding layers of complexity with each variation.

STARTING POSITION AND SETUP

The defender starts at the midline (or straddling the lane line for scout-based schemes). Two coaches or managers are positioned on both sides. The drill can be run with multiple players simultaneously, keeping everyone engaged.

CLOSE OUT FUNDAMENTALS

On the skip pass (which all players must call out loud), the defender sprints to close out past the three-point line before breaking down — chopping feet, getting the butt low, and throwing hands high. The emphasis is on contesting without giving up threes, which the coaching staff views as a game-losing flaw.

FIGHTING THE DRIVE

The drill progresses to live ball situations where the defender must read the offensive player’s dribble direction. The core principle is no middle — never surrendering the paint. The defender cuts off the dribbler with their chest, sending them baseline, staying in front at all times.

CONTESTING THE SHOT

When the offensive player leaves their feet, the defender jumps — critically, a high jump, not a long jump. A long jump leads to fouls. After the contest, the defender boxes out and pursues the rebound. A competitive add-on: the ball cannot hit the floor more than two or three times.

KEY COACHING POINTS

Always work both sides of the floor. Stress constant communication — calling “skip” and “shot” keeps everyone locked in. Defenders must see both their man and the ball without ball-watching. Teach A, B, C, D in order — never skip steps in the progression.

5 Drills to Build Suffocating Man-to-Man Pressure Defense

By Brian Williams on May 27, 2026

Carlotta Kloppenburg-Pruitt, Head Women’s Basketball Coach, Southern Oregon

This video is a segment from one of the 120 Videos in Glazier Drive Basketball.

Explore coaching clinic replays, practice plans, skill development videos, and more.  Click here to see all that’s included.

The full video that this clip came from is available on Glazier Drive:  SOS Man-to-Man Pressure Defensive System: Philosophy & Fundamentals

A transcript of the video is shown below.

OVERVIEW

A coach walks through her SOS Man-to-Man Pressure Defense system, introducing the core terminology and drills she uses from the first week of practice. The video is filmed during an actual practice session with her team.

THE MASS DRILL (TERMINOLOGY INTRODUCTION)

The foundation of everything. Players mirror the coach in a Simon Says format, learning three key positions — Set, On, and Smother. This builds stance, footwork, and defensive vocabulary simultaneously. Works for all levels, including youth camps.

THE SOS PROGRESSION

Players work through three on-ball scenarios in sequence. The Three Dribble Pickup reinforces the Set → On → Smother → Dead cycle. The Three Dribble Continuous focuses on turning the ball handler as many times as possible with active, choppy feet. The Sprint Recover drill simulates getting beat and teaches players to take a low sprint, find a spot ahead of the ball, and force the offense back to the sideline.

OFF-BALL DEFENSE DRILL

Covers one-pass-away denial, lane line deny footwork, the high and low eye positions, and a three dribble push to the baseline. Key emphasis is on choppy feet, no crossing, and keeping the head on a swivel to see both the ball and the player.

CONTACT SWITCHING

Drawn from a clinic by her grandfather, this section covers physical, aggressive switching techniques including down screens, back screens, cross screen switches, and fronting the post (called “White”).

KEY COACHING TAKEAWAY

Once players learn the individual pieces, the coach ties everything together in full-court live scenarios. She stresses finishing drills live so players can problem-solve on their own.

Destroy Ball Screen Offenses With the 3-D 1-2-2 Match-Up Zone

By Brian Williams on May 20, 2026

Scott Pera, Basketball General Manager, Penn State

This video is a segment from one of the 120 Videos in Glazier Drive Basketball.

Explore coaching clinic replays, practice plans, skill development videos, and more.  Click here to see all that’s included.

The full video that this clip came from is available on Glazier Drive:  Match-Up Zone Defense

A transcript of the video is shown below.

OVERVIEW

This is a coaching breakdown of the 3-D 1-2-2 Match-Up Zone defense, featuring live game footage from multiple teams.

BASIC ALIGNMENT

The defense sets up with a point guard on the ball, two wings near the elbows, and a post player on the block. The point guard controls the “tunnel” (the middle of the floor) while wings and posts have specific coverage responsibilities based on ball movement.

KEY DEFENSIVE CONCEPTS COVERED

  • Ball screens — the point guard “pounces” on the ball handler while the wing “melts” to take the next pass, and the big covers the roll man
  • Step-out ball screens — the four man releases and flows to the corner while the point guard melts
  • Bumping post players — wings bump cutters and post players off the ball to deny easy catches
  • Staggers — defenders bump on the inside of every stagger screen to prevent slipping and catching
  • Dribble overs and dribble ups — hard, aggressive trades practiced daily to maintain defensive integrity

RESULTS SHOWN IN THE FOOTAGE

The defense consistently forces contested fadeaway jumpers, long twos, and shot-clock violations. Multiple possessions end in steals, missed shots, and defensive rebounds — demonstrating the system’s effectiveness at eliminating quality shot opportunities.

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