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Ball Screen Sets

8 Man-to-Man Sets for Playing with 2 Bigs

By Brian Williams on August 27, 2026

Van Green, Asst Men’s Basketball Coach, Oral Roberts

This video is a segment from one of the 120 Videos in Glazier Drive Basketball.

Explore coaching clinic replays, practice plans, skill development videos, and more.  Click here to see all that’s included.

The full video that this clip came from is available on Glazier Drive:  Playing With 2 Bigs & Creating an Offense Catered to Your Personnel

KNOW YOUR PERSONNEL

The core coaching philosophy driving every set: understand which players can shoot and which can’t before deciding their role. A non-shooter should cut hard rather than stand and space; a shooter should stay spaced even if it means a “good” big doesn’t get to show off his own scoring. Every action should be built around what your specific roster can actually execute, not just what looks good on paper.

BALL SCREEN “POP” WRINKLE

A quick second-half set where the screener pops to the wing instead of rolling. If the man being screened for is a non-shooter, teach “follow the help” — cut hard behind whichever defender helps off him. This puts pressure on the defense to decide whether to tag the roller/popper or stay attached to a primary scorer, and a good screener can spring a big man for a rim finish off the miscommunication.

SCREEN-THE-SCREENER / HANDOFF ACTIONS

Sets built around a pin down into a potential handoff, with a cross screen for a big cutting to the block, plus a shooter releasing off the same action. These “screen off a screen” concepts (referenced as Duke-style actions) give the offense two or three options off one read, and reward a big who consistently sets a great initial screen even when the finish doesn’t fall.

SCOUTING AND FILM STUDY

At the college level, film study covers best/worst offensive and defensive performances to build a full identity on the opponent. Key things to identify: does the opponent hard-hedge or show on ball screens, do they switch everything, or do they play a “goalie” (a low man who camps in the paint because he knows your five can’t shoot)? Once you know the coverage, design actions that specifically punish it, especially valuable for quick-hit plays out of timeouts when there isn’t time for a full walkthrough.

QUICK-SHOW COUNTER (MICHIGAN/GOLDEN STATE EXAMPLE)

When a defense is scouted to quick-show on ball screens, a shooter should stay spaced at the three-point line to punish the show with a catch-and-shoot; a non-shooter in the same spot should instead follow the helper for an easy dump-off dunk. Same read, different personnel-based answer.

HORNS SETS

Horns offense (two bigs at the elbows) is described as extremely hard to scout because of the sheer number of variations — horns flare, empty-side action for a downhill guard, DHOs, reversals into up screens, etc. With enough wrinkles off the same alignment, the defense can’t predict which action is coming. It’s also a good structure for playing two bigs together while maintaining paint spacing.

READING THE DEFENSE / BROKEN PLAY SOLUTIONS

When the initial set doesn’t work, players need answers: a heavy right-hand driver can be manipulated into space against the weaker on-ball defender; bigs should have clear roles (one dives, one spaces) based on whether the paint is loaded; a shooter should be trusted to stay in the corner rather than help. The emphasis is giving players a built-in “if this doesn’t work, then do this” rule rather than leaving them to freelance.

PUNISHING AGGRESSIVE COVERAGES (HOUSTON/PURDUE EXAMPLE)

Against an aggressive, physical coverage team, ball handlers should get into the defender’s body on drives to draw a second defender, then kick out for an open shot — using the defense’s own aggression against them. A big who rolls hard after the pass is released gets excellent offensive rebounding position even if the shot doesn’t fall.

GIVING PLAYERS OPTIONS, NOT JUST FREEDOM

Sets with layered reads (flare screen into a pin down) should give the ball handler a clear first, second, and third option rather than “just go figure it out.” This creates structure and accountability while still allowing reaction to what the defense gives.

FLOPPY ACTION

A simple floppy set (action on both sides of the floor) used to get a shooter a quick catch off a duck-in or curl — a staple, easy-to-teach scoring action.

BALL SCREEN CONTINUITY (LOW VS. HIGH)

Two main styles discussed:

  • Low continuity (Arizona-style): the screener ducks into the post to stay low and prevent help on the roll, cycling through reversals, DHOs, and ball screens.
  • High continuity: the screener trails/lifts first to see how the defense reacts before advancing into the next action; if the big overcommits high, the offense should immediately look to exploit the vacated role.

The larger point: teams with strong ball screen continuity give players a repeatable structure and clear responsibilities, and disciplined teams will bypass broken actions to fall back into their base principles rather than improvising blindly.

OVERALL TAKEAWAY

Every set shown is a vehicle for the same message: tailor actions to personnel, scout the opponent’s tendencies (coverage type, weak defenders, non-shooters), and give players simple, layered reads so they always have an answer when the first option isn’t there.

 

Euro Continuity Ball Screen Offense for High School

By Brian Williams on April 27, 2026

Robi Coker, Asst Men’s Basketball Coach, McNeese State

This video is a segment from one of the 120 Videos in Glazier Drive Basketball.  Explore coaching clinic replays, practice plans, skill development videos, and more.  Click here to see all that’s included.

Full video on Glazier Drive: Davidson Break & Euro Continuity Ball Screen Offense

OVERVIEW

This transcript covers a basketball offensive system called “Flow” (also referred to as “Pan Continuity”), a five-out offense that’s flexible enough for all five players to play either the guard or post role. It’s designed to be simple to learn, hard to guard, and effective for clock management when protecting a lead or resetting offensive rhythm.

KEY FEATURES OF THE OFFENSE

Flow is a continuity-based system with two post players and three guards, though all five players are interchangeable. It generates constant movement through cuts, ball screens, and spacing, keeping every player involved and putting consistent pressure on the defense.

PRIMARY ACTIONS AND READS

The base action is called “Corner” — when the post player cuts, the wing automatically cuts to the corner, creating an empty-side ball screen. The offense can be initiated multiple ways: the point guard can throw to the wing and cut opposite, reverse to the four-man, or drive downhill. Both loaded and empty side entries are viable.

SCORING OPTIONS

The offense generates a variety of shots including open threes off “Lift” cuts, short roll opportunities when the defense over-hedges, slip passes behind the screener’s ear for driving angles and layups, and corner threes off the continuity action. Coaches are encouraged to drill “Lift threes” specifically, using tape markings on the floor to teach proper spacing at corner, wing, and slot positions.

COUNTERS AND ADJUSTMENTS

Against denial defense, post players are coached to gradually drift higher, pulling their defender away from the basket and opening a driving lane for a 4-on-4 advantage underneath. Against switching defenses, the screener executes a slip route — showing hands to simulate setting the screen before releasing — to create easy scoring opportunities.

TEACHING POINTS

Guards are told not to come off the screen until the post player has jump-stopped to set it, giving them a built-in read: if the post doesn’t jump-stop, a slip is coming. Post players are taught to set screens with their outside foot on the inside of the three-point line, with their back to the basket to stay downhill. A variation called “Loop” keeps the action on the ball side, with the cutter looping to the short corner instead of the far corner, generating roll-and-replace opportunities and open threes for shooters.

European Ball Screen Actions

By Brian Williams on September 7, 2017

The Coach in these two videos is Lason Perkins.

Coach Perkins has worked at the high school, college, and semi-pro level for over 20 years.

He is currently the Head Boys Basketball Coach at Cary Academy.

He has created over 20 instructional videos and 5 books on basketball offenses.

He has built a reputation for being an expert on international offenses and styles of play.

There is sound with these videos.

Click the play arrow to view them.

These two videos are taken from the online video course by Coach Perkins called: (Click the link for more information) European Ball Screen Offense

European Ball Screen Offense Continuity

European Ball Screen Offense: Special Actions

Brad Stevens Iverson Cut Ball Screen Sets

By Brian Williams on June 1, 2016

These sets are from Brad Steven’s Boston Celtics Playbook from the Basketball HoopScoop.

Diagrams created with FastDraw

You can purchase the entire playbook that these plays came from at this link: Brad Stevens Boston Celtics Playbook&

 

 

 

 

 

AI Cut Double Ball Screen

aicut-double-bs1

2 AI cuts over the top of 4 and 5. 3 clears to the L corner.

 

 

 

aicut-double-bs2

5 screens 4.

4 sprints into a wing ball screen for 2.

5 pops to the top of the key after screening for 4.

 
 

aicut-double-bs3

2 throws ahead to 5 at TOK as 4 rolls.

Because x5 is forced high to defend 5’s catch (leaving the rim unprotected), 5’s first look is to
the rolling 4.

If 5 doesn’t throw it, he looks to the left side of the court for weak side action (dribbling at 1 for backdoor, pass to and ball screening for 3; or 1 down screening for 3 to get a DHO from 5).

AI Cut Ball Screen Behind

aicut-double-bs4

2 AI cuts over the top of 4 and 5. 3 clears to the R corner.

 

 

 
 

aicut-double-bs5

1 drives off 4’s ball screen.

 

 

 

 

aicut-double-bs6

1 has option to take it to rim or throw back to 2 coming off the double behind.

 

You can purchase the entire playbook that these plays came from at this link: Brad Stevens Boston Celtics Playbook&

If you are interested in adding to your Coaching Toolbox take look at what I believe is our best offer.

CLICK HERE to select from a list of more than 70 eBooks.

 

11 Ways to Beat Ice Ball Screen Coverage

By Brian Williams on February 22, 2016

University of Maine Men’s Assistant Coach Zak Boisvert has assembled some of his favorite ways to beat Ice ball screen coverage.

He has an outstanding site with posts on various coaching topics at www.pickandpop.net

His You Tube channel has several videos with various types of man to man plays, zone sets, and inbounds plays. You can subscribe to receive an update when he posts a new video Zak Boisvert You Tube Channel

You can follow him on Twitter at this link: @ZakBoisvert

You aren’t going to be able to use all of these, but I hope that you can find one or two that fit your player’s abilities.

The 11 Ways he has assembled in this video are:

Reverse into Down Screen
Reverse and Follow
Throwback and Follow
DHO (Dribble Hand Off)
Backdoor
Snake the Twist
Dive the stunt defender
Reject and misdirection
Short Roll into the gap
Weakside flare and skip
Stunt Weakside lob (to player being guarded by stunting defender)

Click play to see the video

This is a You Tube video, so you will need to be on a server that allows you You Tube access.

Ball Screen Plays: Baseline Flash

By Brian Williams on September 24, 2015

Today’s post is a ball screen set with multiple ball screens and dribble hand offs called Baseline Flash

This play is included in the Basketball HoopScoop’s Comprehensive Ball Screen Playbook (written by Trey Watts).

It is a part of this week’s featured eBook bundle along with  the Encyclopedia of Pack Line Defense Playbook.

You can learn more about the bundle by clicking this link: Ball Screen Offense and Pack Line Defense Bundle

Diagrams created with FastDraw

 

 

Baseline Flash

basketball-plays-ball-screen1

2 will go under the two posts on the baseline.

3 will go over the top.

When 3 goes over, 5 will flash to the elbow.

1 hits 5 at the elbow.

 

basketball-plays-ball-screen2

3 will plant and go backdoor. 5 looks at 3 on the backdoor cut.

1 cuts away to allow time for 3 to clear.

1 will come around for a HANDOFF from 5.

4 will set a corner screen for 2 coming up.

 
basketball-plays-ball-screen3

5 fakes the handoff and takes a bounce towards the NAIL.

2 continues off the screen and get a DRIBBLE HANDOFF from 5.

4 will follow 2 after setting the screen.

3 has finished his backdoor cut to the corner.

basketball-plays-ball-screen4

We are now into our high low set.

2 will look for 5 on the roll.

2 reverses the ball to 4.

 

 

basketball-plays-ball-screen5

 

4 reverses the ball to 3 and sprints for a ballscreen

 

 

 

basketball-plays-ball-screen6

4 flares to the short corner after ball screening.

5 tries to pin inside by the rim.

3 kicks the ball out to 2.

2 looks inside to 5 on the pin.

 

basketball-plays-ball-screen7

5 was not open on the pin.

2 runs a DRIBBLE HAND OFF with 1 in the corner.

5 elevates behind the DRIBBLE HANDOFF and set a BALL SCREEN FOR 1.

1 attacks off the ball screen.

5 rolls to the short corner and 4 pins inside.

 

This play is included in the Basketball HoopScoop’s Comprehensive Ball Screen Playbook (written by Trey Watts).

It is a part of this week’s featured eBook bundle along with the Encyclopedia of Pack Line Defense Playbook.

You can learn more about the bundle by clicking this link: Ball Screen Offense and Pack Line Defense Bundle

If you are interested in adding to your Coaching Toolbox take look at what I believe is our best offer.

CLICK HERE to select from a list of more than 70 eBooks.

 

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