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All of our free animated basketball plays have been designed using Plays In Motion Software. These two concepts are critical to floor balance and spacing within a motion offense, but have application to any type of man to man offense, sets, or continuities. Wide Wing Drive and Space--concept to teach floor balance and spcing when the ball is driven to the basket from the wide wing. Feed and Space--concept to teach floor balance, spacing, and passing out of a double team from the low post when the ball is fed to the post.
All of our free animated basketball plays have been designed using Plays In Motion Software. Double Stack is a delay with two players at each elbow and a point at the top of the key. The point will dribble to the wide wing on either side with the perimter on that side, replacing at the point. Iowa is a delay with three perimeter players playing in a traingle between the free throw line and the ten second line with the two bigs positioned at the wide wings as pressure releases or to go backdoor. All of our free animated basketball plays have been designed using Plays In Motion Software. Flex is a continuity offense with several ways to enter and in its basic form is a quick offense for young teams to learn the cuts and screens for. For a great resource for the flex offense, click the link to take a look at A 25 minute video segment on the Flex Offense put together by Coach Josh Stinson at Perfect Practice.
We designated a primary inbounder who was always responsible to take the ball out in the full court every time. We felt that would make him or her comfortable and s/he would have much more experience in crucial situations. We also designated a ackup and emergency player in these areas just as we would for any position. Teach the designated inbounders to expect a press every time s/he inbounds the ball. The opponent can never surprise you with a press because you always expect it. We want to attack the press to score. Post player on the blocks at our end opposite ball at all times and is stationed there as a finisher and to occupy one defender to make the rest of the defense play 4 on 4 which we feel is an advantage to the offense. Player dribbling the ball chooses a specific side of the basket so post knows where to be. We always need 3-15 ft receivers in the backcourt available to the ball. When the ball gets to the hash mark, the deep man cuts through. Receivers cross the time line as the ball does. Receivers do not leave the ball in the backcourt. Transition is four perimeter spacing spots or drive and space spots. Out of Bounds Reads— ball side middle, weak side, top. Once ball is in bounds, inbounder drags behind the ball Against man to man press “Clear” clear out for best handler or it could be a clear out for a player who has a poor defender and who has a decided advantage to bring the ball up Against Zone Press#1 Side, Side, Box—practice it to both sides #2 Side, Middle, Box—practice it to both side All of our free animated basketball plays have been designed using Plays In Motion Software. Think about adding something to your system to get quick shots if you are behind the last 2:00 of a game. Perhaps something quite different from what you normally run. Many college programs go to a high ball screen set when the shot clock is running down. Duke is a basic movement to start your though process.
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