Archive for April, 2008

New site layout and design

Most of this week has been dedicated to making The Coaching Toolbox site easier to navigate and easier to read. We hope you feel that it is an improvement. Leave us a comment and let us know what you think!

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Xs and Os and odds and ends

We have added a new feature at The Coaching Toolbox--we are beginning to compile a list of some of the best online tools to add to the information that we have already posted for basketball coaches and players. Here is the first site on our list. We definitely feel that it is worth a few minutes of your time to check it out! The Xs and Os of Basketball is a great forum with several discussion topics going at once including career advice, technology, transition offense, half court offense, zone defense, a forum to trade coaching resources, and many other intersting and useful topics. We broke our record for visits on Friday April 18, with 933 visitors. The previous high we had for one days was 383. With that increased number of visitors, we now have 278 subscribers to our Tool of the Day e-mail. Our total visitors for April is over 4,000, so we hope that we will be able to reach our Goal of 6,000 visitors for the month. For those of you who have visited our site, we appreciate you looking at our information. For those of you who haven't, drop by The Coaching Toolbox and take a look!

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Never criticize players publicly

A coach should never criticize players publicly or in the media. Bear Bryant said: "If anything goes bad, I did it. If anything goes semi good, we did it. If anything goes really good, then you did it. That’s all it takes to get people to win football games for you. " If you want to tell your AD behind closed doors that is one thing, but don't say anything negative about the players publicly. Don't tell everyone that the players did not do what you told them. Even if it is true that they did not do as they were taught, save that for the locker room and practice if it is not the last game of the season. As the coach give the players credit for the victories and accept the blame for the defeat as the head coach. To me, it is even more unforgivable in college to blame the athletes. D1 coaches make hundreds of thousands of dollars off of the efforts of the players and the players are getting nothing in return. I don't agree with the argument that they are getting a free education. Most of them could go to college for next to nothing just on aid and need alone, even if they didn't have a basketball scholarship. I believe that If a coach works on game ending situations over and over in practice, the players will at least look as if they have a plan of attack and are not totally disorganized at the end of a game, then the people who matter can judge for themselves that the coach did his or her job in preparing them. For a collection of hundreds of great tools for basketball coaches and players, visit www.coachingtoolbox.net

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Throw the ball inside your 3 point arc with under 3 seconds to go

Why not throw to half court and call timeout after your opponent scores to tie the game since if clock is stopped? In high school you would have to have called timeout when the ball went through the hoop and saved timeouts as in lesson #1 above. Or if you don't have any timeouts left and the clock is stopped, at least throw the ball long inside your own three point arc rather than throw up a shot from half court that has very little chance of going in. The defense is not going to foul in this situation. If the ball is knocked loose, it is better to have it loose under your own basket. Brownsburg won the Indiana large class state boys championship by having a coach smart enough to teach his players to throw the ball to their basket and for everyone to go to the ball when inbounding the ball at the end of a game. They were behind by one point with 2 seconds to go. Click here to see the play on youtube. I have seen long passes to the basket tie and win games before, even if they were originally fumbled, like the Brownsburg play. Throwing the ball long puts you in a similar position to putting back a missed last second shot, which is what most coaches fear more than the last second shot itself. Its easier to be lucky when you are smart enough to realize that a loose ball in the lane is more dangerous than one at half court.

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Foul at the end to preserve a 3 point lead

Once the clock gets to seven seconds (so the clock will stop at 6 on a foul) and the ball is in the front court, you have to take the ball from the dribbler. A foul is probably going to be called, but if you teach your players to take the ball, then you will either have stolen the ball (not likely to be let go by the official) or you will have fouled and kept the opponent from shooting a potentially game tying three point shot. If you are not in the bonus yet, that is even better, you keep taking the ball when the opponent inbounds until they get to go to the free throw line. You must foul the dribbler at least 10 feet away from the three point arc.

There used to be some debate as to this strategy when the offense could put four rebounders on the free throw line, but now that the offense is only allowed two rebounders, the odds for an offensive rebound have dropped significantly. Personal experience tells me that in the thousands of games I have watched, many more late three point shots go in and send games into overtime than I have seen the sequence of: making the first free throw, missing the second on purpose, getting the offensive rebound of the missed free throw, and then making a shot to tie (or win the game if the shot is a three point shot). To me, the following statistical argument is even more convincing. A player like Mario Chalmers, or a three point shooter with similar abilities relative to the competition, can hit 33% on a shot like he made, even being guarded. Today, the players have incredible range and take more shots from several steps behind the arc, so there is also a bigger area to defend, not just the sector right on the arc. Your opponent has to have five things happen successfully to tie the game under extreme pressure if you choose to foul: #1 They have to make the first free throw. Let's just assume you foul an 80% ft shooter. #2 They have to miss the second free throw on purpose without accidentally making it or missing the rim entirely. Most players do not practice missing free throws. You can't just shoot it to the right or the left, that would give a huge rebounding advantage to the defense because the ball will not come off the rim very hard. You have to shoot it hard to get a longer than normal rebound. I would say 90% success on not making the shot accidentally and not violating and missing the rim completely. That is not even taking into account the pressure factor of doing something you rarely if ever practice during the most pressure packed time of the game. #3 The shooting team must get the offensive rebound. I would say that 40% of the time without fouling would be great success on that. #4 The offensive rebounder has to score without traveling or committing an offensive foul. If he/she throws the rebound to a teammate, they cannot turn it over or make a pass that makes the receiver reach for the ball and throw off shooting rhythm and balance. That is tough to do under pressure. I would say 95% of the time that would happen without a turnover. That percentage is probably high, but I am estimating high to give the benefit to the offense to drive home the point that you have to foul. #5 The player shooting has to hit the shot--let's say 50% success on a 2 point shot to tie, 33% on a three to win (since we assume that the first free throw was made) If you calculate the probability that all five of those things succeed on the same play (80% x 90% x 40% x 95% x 50%) it comes to a maximum of 14% of the time you would be tied by a missed free throw, an offensive rebound, and a 2 point shot. That is also with high estimates for each of the 5 parts to happen independently, so I believe that the true probability is actually less than 14%. Either way it is not close to the estimate of 33% of making a three to tie the game. Even if you believe the odds of your opponent making the three point shot to tie are as low as 1 in 6, the percentages say that you are still better off fouling the dribbler out by the 10 second line. When a good team (and when you are playing for any championship, your opponent is usually at least a good team) is faced with a three point deficit and 10 seconds, they are going to tie you once in a while. I would just rather make it tougher on them to tie by fouling and not letting them take a shot they will make at least one out of three times. To hit a 3 point shot after making a free throw to win the game (again, if my percentages assumptions are correct--I think they are high) would be 80% x 90% x 40% x 95% x 33% = 9% I would add two thoughts that I believe dramatically lower that percentage. If you are throwing the ball out beyond the arc for a shot with tougher defense on the pass out and under extreme scoreboard and clock pressure, the chance of making a safe pass would diminish. Point number two, the rebounder is more than likely not going to look to throw out for a three, but is going to focus on scoring. Depending on how much time is left, there might not be time for a pass out and a three point shot. I believe the offense will go for the highest percentage shot they can get, which is a two not a three. My estimate is that throwing out for the winning three after making the first free throw and missing the second is less than 4%. Even if you don't agree with my percentage estimates, put in your own percentages and do the math to make a judgment that is reason based.

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Save timeouts for crunch time

Do not waste timeouts early in the game to save possession on a loose ball. The timeout is too valuable at the end of the game to waste in that way. When your team makes the second free throw and you have a 3 point lead, not when you make a basket with the clock running, but when you make a free throw and the clock is stopped call time out to set your defense. It has been my experience that a set half court defense is much tougher to score against than conversion defense. You are converting to defense on a made free throw. You can also put some slight full court pressure on the dribbler bringing it up to eat up more clock.

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Lessons from the Men's NCAA Final Game

This is part one of a five part series for the next five days. There is no doubt that 10 seconds can change the memories and opportunities that the players take from even a regular season high school game. Those rewards increase dramatically when there is a championship of any kind on the line. In my opinion, every coach should have a written plan on how s/he is going to handle every late game situation that can be thought of before the season starts and going over those situations must be a part of the every day practice plan. Coming up with something as the game unfolds is not the best way to handle it. No one is thinking or communicating clearly at that time. The time for coaches to think clearly is in the off-season and the time for players to learn and practice those situations is every day of the season. If your team executes your plan under pressure at the end of the game, that is all you can ask.Here are some opinions I would like to offer to at least consider when formulating a plan to end the game. My message is not to use my plan, but to think for yourself and decide how you are going to handle these situations.

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